Simulation of falling petals whirling in the wind using particle systems and Perlin noise as source of stochastic motion.
The rendering is by means of a C++ program with openFrameworks toolkit.
Category: Algorithmic Beauty
Spherical Harmonics
Spherical harmonics rendered as a surface using a parametric equation. Parameters variation in time with Perlin noise gives rise to the motion. The rendering is by means of a C++ program with openFrameworks toolkit.